2. Technological Trends in the Field of Wearables
2.1. Quantified Self as Human Data Tracking
2.2. From Data to Information and towards Context-Awareness
2.3. Ambient Intelligence, Internet of Things
2.4. The Requirement of Middleware Technology
3. The Approach from Wearables for Sustainability to Enhance the Quality of Human Life
3.1. User Centric Wearable to Enhance Quality of Individual Life
- Unmonopolizing: Interaction with the wearable devices should be a secondary activity rather than a primary focus of attention.
- Unrestrictive: Wearable devices should be designed for daily mobility activities such as walking or jogging.
- Observable: Wearable devices should respond immediately to other media use such as display, sound, and motion.
- Attentive: Sensors that can be aware of the surrounding environment should be wearable.
- Communicative: Wearable devices should allow users to connect and communicate with other users, surrounding things, and webs.
3.2. Wearables for Social Impact and Public Interest
- Cost Effective: Can be executed en masse in low-cost areas, with a demonstrated business case and need
- Low Power: Runs off a battery, has a long battery life (possibly alternate energy, is power efficient where there is no power)
- Rugged and Durable: Is waterproof, shockproof, weatherproof, heat resistant, easily stored, and built to last
- Scalable: Can be applied to various environments and communities, consider larger ecosystems, easily produced/developed, easy to use, and easy to maintain (fixed/addressed by local skill)
4. Applications of Sustainable Wearables
4.1. Wellness and Healthcare
4.2. Aid for the Disabled
4.3. Disaster Relief and Public Protection
Conflicts of Interest
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