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Article

Mini-Map for Gamers Who Walk and Teleport in a Virtual Stronghold

1
Department of Cartography and Geomatics, Faculty of Geographical and Geological Sciences, Adam Mickiewicz University, 61-712 Poznań, Poland
2
Faculty of Computing and Telecommunications, Poznan University of Technology, 60-965 Poznań, Poland
*
Author to whom correspondence should be addressed.
Academic Editors: Wolfgang Kainz and Georg Gartner
ISPRS Int. J. Geo-Inf. 2021, 10(2), 96; https://0-doi-org.brum.beds.ac.uk/10.3390/ijgi10020096
Received: 29 December 2020 / Revised: 9 February 2021 / Accepted: 19 February 2021 / Published: 22 February 2021
(This article belongs to the Special Issue Multimedia Cartography)
Studies of the effectiveness of multimedia cartography products may include mini-map design for navigation. In this study, we have touched upon designing gameplay to indicate the impact of the mini-map on the time effectiveness of a player that can walk or teleport himself/herself along marked out points in virtual topographic space. The eye-tracking examination of gamers’ effectiveness in a non-complex game of collecting coins in a reconstructed stronghold on the holm provided us with a new perspective on the role of mini-maps. The more time gamers took to examine the mini-map, the more time they needed to finish the game, thus decreasing their effectiveness. The teleporting gamers had significantly higher time effectiveness than walking gamers, however, the data obtained showed only a minor difference between the proportions of the mini-map examination time to the total game time for walking and teleportation. View Full-Text
Keywords: mini-map; virtual stronghold; walking; teleportation; multimedia cartography; medium effectiveness; Unity; topographical space; gamer; gameplay; eye tracking mini-map; virtual stronghold; walking; teleportation; multimedia cartography; medium effectiveness; Unity; topographical space; gamer; gameplay; eye tracking
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MDPI and ACS Style

Zagata, K.; Gulij, J.; Halik, Ł.; Medyńska-Gulij, B. Mini-Map for Gamers Who Walk and Teleport in a Virtual Stronghold. ISPRS Int. J. Geo-Inf. 2021, 10, 96. https://0-doi-org.brum.beds.ac.uk/10.3390/ijgi10020096

AMA Style

Zagata K, Gulij J, Halik Ł, Medyńska-Gulij B. Mini-Map for Gamers Who Walk and Teleport in a Virtual Stronghold. ISPRS International Journal of Geo-Information. 2021; 10(2):96. https://0-doi-org.brum.beds.ac.uk/10.3390/ijgi10020096

Chicago/Turabian Style

Zagata, Krzysztof, Jacek Gulij, Łukasz Halik, and Beata Medyńska-Gulij. 2021. "Mini-Map for Gamers Who Walk and Teleport in a Virtual Stronghold" ISPRS International Journal of Geo-Information 10, no. 2: 96. https://0-doi-org.brum.beds.ac.uk/10.3390/ijgi10020096

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