Press Play to Feel: The Role of Attachment Styles and Alexithymic Features in Problematic Gaming
Abstract
:1. Introduction
- (1)
- Higher scores in the secure attachment style would be associated with lower scores in problematic gaming;
- (2)
- Higher scores in insecure attachment styles would be associated with higher scores in problematic gaming;
- (3)
- Higher scores in alexithymic features would be associated with higher scores in problematic gaming.
2. Materials and Methods
2.1. Participants and Procedure
2.2. Measures
2.3. Statistical Analyses
3. Results
4. Discussion
5. Conclusions
Author Contributions
Funding
Institutional Review Board Statement
Informed Consent Statement
Data Availability Statement
Conflicts of Interest
References
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Full Sample (N = 358) | |||||
---|---|---|---|---|---|
M | (SD) | Range | Skewness | Kurtosis | |
Age | 28.46 | (8.76) | 18–59 | 1.26 | 1.19 |
Years of education | 13.77 | (2.60) | 8–21 | −0.01 | 0.82 |
Time spent gaming (hours) | 2.92 | (1.89) | 0–10 | 1.18 | 1.70 |
RQ—Secure attachment style | 3.70 | (1.97) | 1–7 | 0.18 | −1.20 |
RQ—Dismissing attachment style | 4.30 | (1.92) | 1–7 | −0.20 | −1.13 |
RQ—Preoccupied attachment style | 3.42 | (2.07) | 1–7 | 0.32 | −1.29 |
RQ—Fearful attachment style | 3.29 | (2.09) | 1–7 | 0.40 | −1.22 |
TAS-20—Alexithymia (total score) | 43.41 | (11.98) | 20–82 | 0.63 | 0.08 |
TAS-20—Difficulty identifying feelings | 13.43 | (6.15) | 7–31 | 0.91 | −0.18 |
TAS-20—Difficulty describing feelings | 12.04 | (4.73) | 5–25 | 0.37 | −0.79 |
TAS-20—Externally oriented thinking | 17.93 | (4.67) | 8–32 | 0.24 | −0.34 |
IGDS9-SF—Problematic gaming | 16.56 | (6.10) | 9–37 | 1.05 | 0.82 |
β | SE | Partial r | t | p | |
---|---|---|---|---|---|
Sex | −0.10 | 0.61 | −0.12 | −2.23 | 0.03 |
Age | −0.02 | 0.04 | −0.02 | −0.37 | 0.71 |
Years of education | −0.01 | 0.11 | −0.01 | −0.11 | 0.91 |
Marital status | 0.04 | 0.60 | 0.04 | 0.82 | 0.42 |
Time spent gaming (hours) | 0.33 | 0.15 | 0.36 | 7.09 | <0.01 |
RQ—Secure attachment style | −0.02 | 0.16 | −0.02 | −0.44 | 0.66 |
RQ—Dismissing attachment style | 0.11 | 0.15 | 0.12 | 2.22 | 0.03 |
RQ—Preoccupied attachment style | 0.08 | 0.15 | 0.09 | 1.66 | 0.10 |
RQ—Fearful attachment style | −0.04 | 0.16 | −0.04 | −0.72 | 0.47 |
TAS-20—Difficulty identifying feelings | 0.37 | 0.06 | 0.32 | 6.37 | <0.01 |
TAS-20—Difficulty describing feelings | 0.04 | 0.08 | 0.04 | 0.66 | 0.51 |
TAS-20—Externally oriented thinking | 0.13 | 0.07 | 0.14 | 2.60 | 0.01 |
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Scalone, A.; Santoro, G.; Cavallo, J.; Melita, A.; Gori, A.; Schimmenti, A. Press Play to Feel: The Role of Attachment Styles and Alexithymic Features in Problematic Gaming. Int. J. Environ. Res. Public Health 2023, 20, 6910. https://0-doi-org.brum.beds.ac.uk/10.3390/ijerph20206910
Scalone A, Santoro G, Cavallo J, Melita A, Gori A, Schimmenti A. Press Play to Feel: The Role of Attachment Styles and Alexithymic Features in Problematic Gaming. International Journal of Environmental Research and Public Health. 2023; 20(20):6910. https://0-doi-org.brum.beds.ac.uk/10.3390/ijerph20206910
Chicago/Turabian StyleScalone, Andrea, Gianluca Santoro, Josephin Cavallo, Alessandra Melita, Alessio Gori, and Adriano Schimmenti. 2023. "Press Play to Feel: The Role of Attachment Styles and Alexithymic Features in Problematic Gaming" International Journal of Environmental Research and Public Health 20, no. 20: 6910. https://0-doi-org.brum.beds.ac.uk/10.3390/ijerph20206910